Functions in C++
A function is a group of statements that perform a specific task, organized as a separate unit in a program. Functions help in breaking the code into smaller, manageable, and reusable blocks.
There are mainly two types of functions in C++:
Standard library functions: Pre-defined functions available in the C++ standard library, such as
printf()
,scanf()
,sqrt()
, and many more. These functions are part of the standard library, so you need to include the appropriate header file to use them.User-defined functions: Functions created by the programmer to perform a specific task. To create a user-defined function, you need to define the function and call it in your code.
Defining a Function
The general format for defining a function in C++ is:
return_type function_name(parameter list) {
// function body
}
return_type
: Data type of the output produced by the function. It can bevoid
, indicating that the function doesn’t return any value.function_name
: Name given to the function, following C++ naming conventions.parameter list
: List of input parameters/arguments that are needed to perform the task. It is optional, and when no parameters are needed, you can leave it blank or use the keywordvoid
.
Example
#include <iostream>
using namespace std;
// Function to add two numbers
int addNumbers(int a, int b) {
int sum = a + b;
return sum;
}
int main() {
int num1 = 5, num2 = 10;
int result = addNumbers(num1, num2); // Calling the function
cout << "The sum is: " << result << endl;
return 0;
}
In this example, the function addNumbers
takes two integer parameters, a
and b
, and returns the sum of the numbers. We then call this function from the main()
function and display the result.
Function Prototypes
In some cases, you might want to use a function before actually defining it. To do this, you need to declare a function prototype at the beginning of your code.
A function prototype is a declaration of the function without its body, and it informs the compiler about the function’s name, return type, and parameters.
#include <iostream>
using namespace std;
// Function prototype
int multiplyNumbers(int x, int y);
int main() {
int num1 = 3, num2 = 7;
int result = multiplyNumbers(num1, num2); // Calling the function
cout << "The product is: " << result << endl;
return 0;
}
// Function definition
int multiplyNumbers(int x, int y) {
int product = x * y;
return product;
}
In this example, we use a function prototype for multiplyNumbers()
before defining it. This way, we can call the function from the main()
function even though it hasn’t been defined yet in the code.
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